CharactersItsuka Kendo

Hero

Itsuka Kendo

Attack and protect with her giant fist! A leader in melee combat!

Battle Style
2
Costumes
37
Emotes
12
Voice lines
13
Emblems
31

Itsuka Kendo

Battle Style

Pick a style: role, HP and skills change with it.
Itsuka Kendo Original

Battle Style

Original

Guard against enemy barrages with a giant hand! Counter with a crushing fist after deflecting attacks!

  • HP400
  • Released Season 1
  • Location FoundPurchase with a Ticket

1 × Battle Style Ticket

T.U.N.I.N.G.

Melee Defense+ Decreases damage taken from Melee Attacks

Level1234
Value0.990.9850.980.975

Special Tuning Skill

Sisterly Disposition Increases your Defense for a set amount of time after landing a melee attack on an opponent. Level up to shorten the time it takes to activate the skill.

Level1234567891011
Value6055504540252219161310
Fixed values
  • Damage you take ×0.7
  • Lasts 10 s
Skill level

Quirk Skill α

Stone-throwing Fist

Throws and scatters a massive quantity of rocks using your Gigantified hand.

Stone-throwing Fist
Hit
  • Projectile
  • Reaction: Weak
  • Guard: Nagara
  • Up to 4 hits
  • Down power 70
  • Object damage ×0.2
252627293032343637
Ammo666777778
Ammo used per use111111111
Reload time (s)111111111
Reload delay (s)111111111
Penalty reload time (s)333333333
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, No. of Rounds+

Quirk Skill β

Big Fist Shield

Guard with your Gigantified hand to deflect attacks and projectiles. The guard breaks after taking sustained damage.

Big Fist Shield
Initial damage
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 100
10
Hit
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 100
000000000
Ammo600625650700725750775800850
Ammo used per use101010101010101010
Reload time (s)0.10.10.10.0750.0750.0750.0750.0750.05
Reload delay (s)555555555
Penalty reload time (s)777777777
Penalty delay (s)111111111
  • Reload stops while attacking
  • Reload stops while taking damage
Quirk Skill Level Up
  1. Lv.2 Stamina+
  2. Lv.3 Stamina+
  3. Lv.4 Stamina+, Reload Speed+, Size+
  4. Lv.5 Stamina+
  5. Lv.6 Stamina+
  6. Lv.7 Stamina+
  7. Lv.8 Stamina+
  8. Lv.9 Stamina+, Reload Speed+, Size+

Quirk Skill γ

Big Fist Grip

Steps forward to trap an opponent between your Gigantified hands.

Big Fist Grip
Hit
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
120130140150153156159162165
Ammo111222223
Ammo used per use111111111
Reload time (s)555555555
Reload delay (s)111111111
Penalty reload time (s)5557.57.57.57.57.510
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, No. of Rounds+, Damage Area+
Itsuka Kendo Twin Palm Strike

Battle Style 2

Twin Palm Strike

Unleash a deadly stance that grows stronger when attacked!
Crush your opponents with evolved melee attacks and a massive palm strike!

  • HP350
  • Released Season 11
  • Location FoundObtained from Rolls

In a Roll now: Character Roll: Alternative (S19) Present Mic until

T.U.N.I.N.G.

Quirk Skill β Attack Power+ Increases damage dealt for Quirk Skill β

Level1234
Value1.011.0151.021.025

Quirk Skill β Defense+ Decreases damage taken from Quirk Skill β

Level1234
Value0.990.9850.980.975

Special Tuning Skill

Iron Fist Landing a melee attack boosts Attack Power for a short time. Level up to shorten the time it takes to activate the skill.

Level1234567891011
Value6055504540252219161310
Fixed values
  • Attack Power ×1.05
  • Lasts 10 s
Skill level

Quirk Skill α

Gale Burst

Fires a shockwave that pierces opponents using Gigantified hands.
Hold to charge for a stronger wave.

Gale Burst
Normal
  • Projectile
  • Reaction: Weak
  • Guard: Whole
  • Down power 200
343638404244464850
Charged
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Down power 500
8082848588919497100
Ammo444555555
Ammo used per use111111111
Reload time (s)1.51.51.51.51.51.51.51.51
Reload delay (s)222222221.75
Penalty reload time (s)666666665
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Size+

Quirk Skill β

Twin Palm Strike

Dash in and strikes with a Gigantified palm thrust. Deals more damage the more gauge you've spent.

Hold Fist of Furious Ascent
While holding, enter a defensive stance that reduces incoming damage and repels opponents who attack at close range. The gauge depletes over time or when taking hits.

Twin Palm Strike
Hit
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 500
000000000
Attack
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
909396100102104106108110
Ammo100100100100100100100100100
Ammo used per second444444444
Reload time (s)0.20.20.20.20.20.20.20.20.2
Reload delay (s)0.50.50.50.50.50.50.50.50.5
Penalty reload time (s)999999999
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+, Size+
  7. Lv.8 Damage+
  8. Lv.9 Damage+

Quirk Skill γ

Whirlwind Fist

Gigantified both hands and dashes while spinning. Continue dashing while holding, then attack forward on release.

Whirlwind Fist
Spin
  • Melee
  • Reaction: Weak
  • Guard: Whole
  • Up to 999 hits, every 0.2s
  • Down power 265
606264666870727475
Closing hit
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 100
707274767880828485
Ammo222222222
Ammo used per use111111111
Reload time (s)8887.57.57.57.57.57
Reload delay (s)111111111
Penalty reload time (s)12121211111111119
Penalty delay (s)111111111
  • Reload starts on the ground
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+

Special Action

Big Fist Carry
Carry an ally on a Gigantified hand. Press again to throw the ally in the aim direction.

Sky-Dancing Fist
Swing both enlarged hands downward and use the momentum to launch high into the air.
Can also be used in midair.

Special Action
Value
Ammo1
Ammo used per use1
Reload time (s)9
Reload delay (s)1
Penalty reload time (s)9
Penalty delay (s)1
  • Reload starts on the ground
  • Usable at max ammo

Melee

Attacks that do not level up.
Melee
Value
Ground Melee 1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 100
15
Ground Melee 2
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 50
20
Ground Melee 3
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 50
20
Ground Melee 4
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
80
Ground Melee 1var1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 125
20
Ground Melee 2var1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 75
30
Ground Melee 3var1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 35
30
Ground Melee 4var1
  • Melee
  • Reaction: Strong launch
  • Guard: Strong
  • Down power 500
45
Air Melee 1
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 250
60
Air Melee 1var1
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 250
65
Finisher
  • Melee
  • Reaction: Always weak
  • Guard: Nagara
  • Down power 100
100

Stats & movement

Same for every Battle Style, except HP.

Body

HP Original
400
HP Twin Palm Strike
350
Guard Points (GP)
250
Armor
100
Down gauge
500
Freeze gauge
100
Shock gauge
100
Guard break rate
1
Damage taken rate
1
Damage taken rate (special)
1
Body size
M

Run

Top speed
700
Start speed
500
Time to top speed (s)
0.4
Stop time (s)
0.3

Dash

Top speed
1100
Start speed
900
Time to top speed (s)
4
Stop time (s)
0.25

Jump

Height (standing)
400
Rise time (s)
0.35
Height (moving)
250
Rise time, moving (s)
0.25
Forward speed, start
800
Forward speed, end
700

Wall

Wall run top speed
700
Wall run start speed
50
Time to top speed (s)
0.4
Wall jump height
250
Wall jump speed, start
600
Wall jump speed, end
500

Dodge

End speed
1000
Start speed
900
Invincible time (s)
0.3

Other

Move rate while aiming
0.6
Move rate while crouching
0.6
Landing lag from height
500
Longest landing lag from height
2000
Landing lag, shortest (s)
0.2
Landing lag, longest (s)
0.4
Finisher time (s)
3
Aim assist distance
5000

Speeds, heights and distances are in game units (Unreal units: 100 = 1 metre), speeds per second.

Projectiles

8 entries
Lifetime and range of every projectile, hitbox and effect this character spawns
Internal nameLifetime (s)Max distance
Unique1 Shot 0.35 4250
Unique2 Shot until it hits no limit
Unique3 Shot 0.15 no limit
Var01 Unique1 Normal 5 2500
Var01 Unique1 Charge 5 5000
Var01 Unique2 Shield 600 no limit
Var01 Unique2 Attack 0.1 no limit
Var01 Unique3 Attack 10 no limit

Where two numbers are shown, the first is skill level 1 and the second the highest level. Names are the developers'.

Costumes

37 released

Emotes

12 released

Voice lines

13 released

About these numbers

  • Damage, GP damage, down power, ammo and reload values are the game server's balance data for the current version. They are base values, before role bonuses, T.U.N.I.N.G. and the target's damage taken rate.
  • A highlighted cell changed from the level before it. Pick a level with the level buttons to follow one column.
  • Penalty reload values are the ones stored for a magazine that has been emptied. A skill with 1 ammo empties on every use.
  • Reaction and Guard are the game's internal names for how a hit moves the target and how it interacts with guarding. They are shown as named in the game files.
  • Hover a row name to see the field or the original Japanese part name it comes from.

Itsuka Kendo GUI assets

Face icons 8

Battle Style 8

Quirk Skill 10

Special Tuning Skill 2

Costumes 126

Emotes 36

Emblems 6

Click an image to open the file at full size.