




System Adjustments
Ranked Stage Rotation Timing Changes:
- U.A. Island Ver. 02: 2hr -> 1hr
- Chaos City: 1hr -> 2hr
Unranked Stage Rotation timings were not changed
Balance Changes: Damage
All Might (Gatling)
Quirk Skill β - Carolina Smash (Charge Finisher)
Increased base damage & Guard break at level 1 to 10.

Damage: 95.0 -> 105.0
Guard Break: 95.0 -> 105.0
Damage: 101.0 -> 110.0
Guard Break: 101.0 -> 110.0
Damage: 104.0 -> 114.0
Guard Break: 104.0 -> 114.0
Damage: 107.0 -> 119.0
Guard Break: 107.0 -> 119.0
Damage: 110.0 -> 122.0
Guard Break: 110.0 -> 122.0
Damage: 113.0 -> 125.0
Guard Break: 113.0 -> 125.0
Damage: 116.0 -> 128.0
Guard Break: 116.0 -> 128.0
Damage: 119.0 -> 131.0
Guard Break: 119.0 -> 131.0
Damage: 122.0 -> 134.0
Guard Break: 122.0 -> 134.0
Damage: 125.0 -> 134.0
Guard Break: 125.0 -> 134.0
Quirk Skill β - Carolina Smash (Projectile)
Increased base damage & Guard break level 1 to 10.

Damage: 70.0 -> 75.0
Guard Break: 70.0 -> 75.0
Damage: 72.0 -> 77.0
Guard Break: 72.0 -> 77.0
Damage: 74.0 -> 79.0
Guard Break: 74.0 -> 79.0
Damage: 76.0 -> 85.0
Guard Break: 76.0 -> 85.0
Damage: 78.0 -> 88.0
Guard Break: 78.0 -> 88.0
Damage: 80.0 -> 91.0
Guard Break: 80.0 -> 91.0
Damage: 82.0 -> 94.0
Guard Break: 82.0 -> 94.0
Damage: 84.0 -> 97.0
Guard Break: 84.0 -> 97.0
Damage: 85.0 -> 100.0
Guard Break: 85.0 -> 100.0
Damage: 85.0 -> 100.0
Guard Break: 85.0 -> 100.0
Itsuka Kendo (Twin Palm Strike)
Increased base damage & Guard break of Ground Combat 1.
Ground Combat 1
Damage: 15.0 -> 20.0
Guard Break: 15.0 -> 20.0
Quirk Skill α - Gale Burst (Normal)
Increased base damage & Guard break level 1 to 10.

Damage: 42.0 -> 50.0
Guard Break: 42.0 -> 50.0
Damage: 43.0 -> 52.0
Guard Break: 43.0 -> 52.0
Damage: 44.0 -> 54.0
Guard Break: 44.0 -> 54.0
Damage: 45.0 -> 55.0
Guard Break: 45.0 -> 55.0
Damage: 46.0 -> 56.0
Guard Break: 46.0 -> 56.0
Damage: 47.0 -> 57.0
Guard Break: 47.0 -> 57.0
Damage: 48.0 -> 58.0
Guard Break: 48.0 -> 58.0
Damage: 49.0 -> 59.0
Guard Break: 49.0 -> 59.0
Damage: 50.0 -> 60.0
Guard Break: 50.0 -> 60.0
Damage: 50.0 -> 60.0
Guard Break: 50.0 -> 60.0
Quirk Skill β - Twin Palm Strike (Attack)
Increased base damage & Guard break level 1 to 10.

Damage: 80.0 -> 90.0
Guard Break: 80.0 -> 90.0
Damage: 83.0 -> 93.0
Guard Break: 83.0 -> 93.0
Damage: 86.0 -> 96.0
Guard Break: 86.0 -> 96.0
Damage: 90.0 -> 100.0
Guard Break: 90.0 -> 100.0
Damage: 92.0 -> 102.0
Guard Break: 92.0 -> 102.0
Damage: 94.0 -> 104.0
Guard Break: 94.0 -> 104.0
Damage: 96.0 -> 106.0
Guard Break: 96.0 -> 106.0
Damage: 98.0 -> 108.0
Guard Break: 98.0 -> 108.0
Damage: 100.0 -> 110.0
Guard Break: 100.0 -> 110.0
Damage: 100.0 -> 110.0
Guard Break: 100.0 -> 110.0
Balance Changes: Magazine
All Might (Gatling)
Quirk Skill γ - Arizona Smash
Decreased Penalty Reload Time and Reload Start Span Level 1 to 10. Increased Reload Time level 1 to 10.

Penalty Reload Time 17.00 -> 12.00
Reload Start Span 3.00 -> 1.00
Reload Time 10.00 -> 12.00
Penalty Reload Time 17.00 -> 12.00
Reload Start Span 3.00 -> 1.00
Reload Time 10.00 -> 12.00
Penalty Reload Time 17.00 -> 12.00
Reload Start Span 3.00 -> 1.00
Reload Time 10.00 -> 12.00
Penalty Reload Time 16.00 -> 12.00
Reload Start Span 3.00 -> 1.00
Reload Time 9.00 -> 12.00
Penalty Reload Time 16.00 -> 11.00
Reload Start Span 3.00 -> 1.00
Reload Time 9.00 -> 11.00
Penalty Reload Time 16.00 -> 11.00
Reload Start Span 3.00 -> 1.00
Reload Time 9.00 -> 11.00
Penalty Reload Time 16.00 -> 11.00
Reload Start Span 3.00 -> 1.00
Reload Time 9.00 -> 11.00
Penalty Reload Time 16.00 -> 11.00
Reload Start Span 3.00 -> 1.00
Reload Time 9.00 -> 11.00
Penalty Reload Time 15.00 -> 10.00
Reload Start Span 3.00 -> 1.00
Reload Time 8.00 -> 10.00