CharactersShoto Todoroki

Hero

Shoto Todoroki

Protect with ice, attack with fire! A master of the elements suited for both offense and defense.

Battle Style
2
Costumes
66
Emotes
14
Voice lines
13
Emblems
31

Shoto Todoroki

Battle Style

Pick a style: role, HP and skills change with it.
Shoto Todoroki Original

Battle Style

Original

A style that lets you use original Quirk Skills.

  • HP350
  • Released Season 1
  • Location FoundObtained from the Special License.

T.U.N.I.N.G.

Quirk Skill γ Attack Power+ Increases damage dealt for Quirk Skill γ

Level1234
Value1.011.0151.021.025

Special Tuning Skill

Resist Heat Cancels all burning effects immediately. Level up to shorten the time it takes to activate the skill.

Level1234567891011
Value706560555025211714105

Fixed values: 0.01

Skill level

Quirk Skill α

Blazing Fields of Roaring Fire

Fires a fireball from your left hand. Opponents hit are set ablaze.

Blazing Fields of Roaring Fire
Hit
  • Projectile
  • Reaction: Weak
  • Guard: Nagara
  • Attribute: Burn
  • Applies Burn (6 → 11s, value 2 every 1s)
  • Down power 50
5458.56367.569.371.172.974.776.5
Charged
  • Projectile
  • Reaction: No reaction
  • Guard: Nagara
  • Attribute: Burn
  • Applies Burn (16s, value 4 every 1s)
  • Object damage ×0
71112141618202225
Down power01010202020202025
Ammo8889999910
Ammo used per use111111111
Reload time (s)111111111
Reload delay (s)222222222
Penalty reload time (s)555555555
Penalty delay (s)222222222
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+, Size+, Range+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, No. of Rounds+, Size+, Range+

Quirk Skill β

Heaven-Piercing Ice Wall

Summons a giant ice pillar. Blocks opponent attacks while letting friendly attacks pass through.

Heaven-Piercing Ice Wall
Hit
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Attribute: Freeze
  • Freeze power 90
  • Down power 200
  • Object damage ×0
130138146150152154156158160
Charged
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Attribute: Freeze
  • Freeze power 90
  • Down power 200
  • Object damage ×0
140147154161166171176181200
Ammo222222222
Ammo used per use111111111
Reload time (s)141414121212121210
Reload delay (s)000000000
Penalty reload time (s)151515131313131311
Penalty delay (s)000000000
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Size+

Quirk Skill γ

Ice Stalagmite

Attacks using ice that crawls on the ground. Opponents hit become frozen and briefly immobilized.

Press and hold direction button Ice Step
Use movement input at the same time to slide across the ice and Dash.
While dashing, use the Jump input to leap into the air and cancel the move.
Opponents hit become frozen.

Ice Stalagmite
Hit
  • Projectile
  • Reaction: Weak
  • Guard: Nagara
  • Up to 3 hits, every 0.2s
  • Attribute: Freeze
  • Freeze power 100
  • Down power 100
  • Object damage ×0
272829323334353640
Tip
  • Projectile
  • Reaction: Strong
  • Guard: Strong
  • Attribute: Freeze
  • Freeze power 100
  • Down power 450
  • Object damage ×0
110115120130135140145150160
Ammo222222222
Ammo used per use111111111
Reload time (s)7776.56.56.56.56.56
Reload delay (s)111111111
Penalty reload time (s)888777776
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Size+, Range+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Size+, Range+
Shoto Todoroki Ice Fang Wind Flame

Battle Style 2

Ice Fang Wind Flame

Create massive ice blocks and detonate them with your flames! Raise a fire curtain to block attacks and control the field!

  • HP350
  • Released Season 6
  • Location FoundPurchase with a Ticket

1 × Battle Style Ticket

T.U.N.I.N.G.

Quirk Skill β Reload+ Increases reload speed of Quirk Skill β

Level1234
Value1.011.0151.021.025

Quirk Skill γ Defense+ Decreases damage taken from Quirk Skill γ

Level1234
Value0.990.9850.980.975

Special Tuning Skill

Resist Cold Cancels all freezing effects immediately. Level up to shorten the time it takes to activate the skill.

Level1234567891011
Value706560555025211714105

Fixed values: 0.1

Skill level

Quirk Skill α

Ice Fang Wind Flame

Covers the ground with ice and fires a giant fireball.
Opponents hit by the flames are burned.
Opponents hit by the ice become frozen and briefly immobilized.

During Aim Mode Frostfire Break
While in Aim Mode, hitting an ice chunk made by your Quirk Skill β causes an explosion. The blast pierces walls and grows based on the ice chunk's size.

Ice Fang Wind Flame
Hit
  • Projectile
  • Reaction: Weak
  • Guard: Nagara
  • Attribute: Burn
  • Applies Burn (4s, value 2 every 1s)
  • Down power 250
555759616366697275
Ice
  • Projectile
  • Reaction: Weak
  • Guard: Strong
  • Attribute: Freeze
  • Applies Freeze
  • Freeze power 100
  • Down power 190
  • Object damage ×0
303030303030303030
Ammo666777888
Ammo used per use111111111
Reload time (s)222222222
Reload delay (s)111111111
Penalty reload time (s)444444444
Penalty delay (s)222222222
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+, No. of Rounds+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Size+

Quirk Skill β

Heaven-Piercing Ice Wall

Creates a massive ice block in front of you. The ice block pierces through walls to hit opponents on the other side.

Heaven-Piercing Ice Wall
Hit
  • Projectile
  • Reaction: Strong
  • Guard: Strong
  • Attribute: Freeze
  • Freeze power 90
  • Down power 480
100105110112114116117118120
Explosion
  • Projectile
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
125130135140145150155160170
Ammo333333333
Ammo used per use111111111
Reload time (s)999888887
Reload delay (s)111111111
Penalty reload time (s)151515141414141413
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+, Size+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+

Quirk Skill γ

Fiery Prison

Summons a flaming tornado in front of you.
The flames reflect off walls and cancel opponents' projectiles.
Opponents hit by the flames are burned.

Fiery Prison
Hit
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Up to 999 hits, every 0.3s
  • Attribute: Burn
  • Applies Burn (6 → 8s, value 2 every 1s)
  • Down power 167
  • Object damage ×0.3
373839404142434445
Impact (Flame)
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Attribute: Burn
  • Applies Burn (3s, value 1 every 1s)
  • Object damage ×0
151515151515151515
Ammo222222222
Ammo used per use111111111
Reload time (s)555555555
Reload delay (s)111111111
Penalty reload time (s)666666666
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Size+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Size+

Special Action

Scorching Flame Wave
Launches flames forward that linger on the ground. Opponents that touch it are set on fire and take damage.

Special Action
Value
Special (Bullet)
  • Projectile
  • Reaction: No reaction
  • Guard: Damage reaction
  • Attribute: Burn
  • Applies Burn (16s, value 4 every 1s)
  • Down power 100
  • Object damage ×0
40
Special
  • Projectile
  • Reaction: No reaction
  • Guard: Damage reaction
  • Up to 999 hits, every 0.15s
  • Attribute: Burn
  • Applies Burn (16s, value 4 every 1s)
  • Down power 25
  • Object damage ×0
5
Ammo1
Ammo used per use1
Reload time (s)14
Reload delay (s)1
Penalty reload time (s)14
Penalty delay (s)1

Melee

Attacks that do not level up.
Melee
Value
Ground Melee 1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Attribute: Burn
  • Applies Burn (3s, value 1 every 1s)
  • Down power 50
15
Ground Melee 2
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Attribute: Freeze
  • Freeze power 25
  • Down power 50
15
Ground Melee 3
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Up to 3 hits, every 0.1s
  • Attribute: Burn
  • Applies Burn (3s, value 1 every 1s)
  • Down power 25
10
Ground Melee 4
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Up to 3 hits, every 0.1s
  • Attribute: Burn
  • Applies Burn (3s, value 1 every 1s)
  • Down power 500
20
Air Melee 1
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Attribute: Burn
  • Applies Burn (6s, value 1 every 1s)
  • Down power 250
60
Finisher
  • Melee
  • Reaction: Always weak
  • Guard: Nagara
  • Attribute: Freeze
  • Near-death killer
  • Down power 100
1

Stats & movement

Same for every Battle Style, except HP.

Body

HP Original
350
HP Ice Fang Wind Flame
350
Guard Points (GP)
250
Armor
100
Down gauge
500
Freeze gauge
100
Shock gauge
100
Guard break rate
1
Damage taken rate
1
Damage taken rate (special)
1
Body size
M

Run

Top speed
600
Start speed
400
Time to top speed (s)
0.4
Stop time (s)
0.3

Dash

Top speed
1000
Start speed
800
Time to top speed (s)
4
Stop time (s)
0.25

Jump

Height (standing)
300
Rise time (s)
0.25
Height (moving)
150
Rise time, moving (s)
0.15
Forward speed, start
800
Forward speed, end
700

Wall

Wall run top speed
700
Wall run start speed
50
Time to top speed (s)
0.4
Wall jump height
250
Wall jump speed, start
600
Wall jump speed, end
500

Dodge

End speed
1000
Start speed
900
Invincible time (s)
0.3

Other

Move rate while aiming
0.6
Move rate while crouching
0.6
Landing lag from height
500
Longest landing lag from height
2000
Landing lag, shortest (s)
0.2
Landing lag, longest (s)
0.4
Finisher time (s)
3
Aim assist distance
5000

Speeds, heights and distances are in game units (Unreal units: 100 = 1 metre), speeds per second.

Projectiles

27 entries
Lifetime and range of every projectile, hitbox and effect this character spawns
Internal nameLifetime (s)Max distance
Unique1 Shot 5 9000 → 13000
Unique1 Var01 Shot 150 9000
Unique1 Var01 Ground R Rear 0.5 no limit
Ch004 Unique1 Var01 Ground Ice 0.5 no limit
Unique1 Var01 Ground L Rear 0.5 no limit
Unique1 Var01 Ground R Interim 0.5 no limit
Unique1 Var01 Ground L Interim 0.5 no limit
Unique1 Var01 Ground R Front 0.5 no limit
Unique1 Var01 Ground L Front 0.5 no limit
Unique2 Start 0.2 no limit
Unique2 8 no limit
Unique2 Callsign 8 no limit
Unique2 Var01 30 no limit
Unique2 Var01 R Front 40 no limit
Unique2 Var01 R Rear 40 no limit
Unique2 Var01 L Front 40 no limit
Unique2 Var01 L Rear 40 no limit
Unique2 Prediction Var01 0.8 no limit
Unique2 Child Var01 0.2 no limit
Unique3 1 1 no limit
Unique3 2 1 no limit
Unique3 3 1 no limit
Unique3 End 1 no limit
Unique3 Var01 20 no limit
Unique3 Child Var01 3.5 no limit
Special 5 5000
Special Child 5 no limit

Where two numbers are shown, the first is skill level 1 and the second the highest level. Names are the developers'.

Costumes

66 released

Emotes

14 released

Voice lines

13 released

About these numbers

  • Damage, GP damage, down power, ammo and reload values are the game server's balance data for the current version. They are base values, before role bonuses, T.U.N.I.N.G. and the target's damage taken rate.
  • A highlighted cell changed from the level before it. Pick a level with the level buttons to follow one column.
  • Penalty reload values are the ones stored for a magazine that has been emptied. A skill with 1 ammo empties on every use.
  • Reaction and Guard are the game's internal names for how a hit moves the target and how it interacts with guarding. They are shown as named in the game files.
  • Hover a row name to see the field or the original Japanese part name it comes from.

Shoto Todoroki GUI assets

Face icons 7

Battle Style 8

Quirk Skill 9

Special Tuning Skill 2

Costumes 237

Emotes 42

Emblems 6

Click an image to open the file at full size.