CharactersTomura Shigaraki

Villain

Tomura Shigaraki

An arrogant master of destruction that eradicates everything he touches.

Battle Style
3
Costumes
60
Emotes
13
Voice lines
14
Emblems
31

Tomura Shigaraki

Battle Style

Pick a style: role, HP and skills change with it.
Tomura Shigaraki Original

Battle Style

Original

A style that lets you use original Quirk Skills.

  • HP300
  • Released Season 1
  • Location FoundDefault

T.U.N.I.N.G.

Melee Attack Power+ Increases damage dealt for Melee Attacks

Level1234
Value1.011.0151.021.025

Special Tuning Skill

Revenge Strike Increases your Attack Power for a set amount of time if your Guard breaks. Level up to increase effect time.

Level1234567891011
Value55.566.57141516171820
Fixed values
  • Attack Power ×1.1
Skill level

Quirk Skill α

Earth Crack

Decays the ground in the forward direction. Opponents in contact are hit repeatedly.

Earth Crack
Hit
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Up to 4 hits, every 0.15s
  • Pierces super armor
  • Down power 10
  • Object damage ×1.25
171819202122232425
Ammo444555556
Ammo used per use111111111
Reload time (s)3.53.53.52.52.52.52.52.51.75
Reload delay (s)222222222
Penalty reload time (s)666666666
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, No. of Rounds+, Reload Speed+, Damage Area+

Quirk Skill β

Ground Destruction

Decays a wide area around the contact point. Use midair to leap up before diving down.

Ground Destruction
Hit
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Repeating hits, every 0.4s
  • Down power 10
  • Object damage ×2.75
202122232425262830
Body collision
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
100105110115120125130135140
Ammo111111111
Ammo used per use111111111
Reload time (s)7776.56.56.56.56.56
Reload delay (s)222222222
Penalty reload time (s)7776.56.56.56.56.56
Penalty delay (s)444444444
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+, Damage Area+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+, Damage Area+
  5. Lv.6 Damage+
  6. Lv.7 Damage+, Damage Area+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+

Quirk Skill γ

Area Glitch

Grapple and fling away opponents you hit while dashing forward. Deals direct HP damage while grappling.

Area Glitch
Dash
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Up to 999 hits, every 0.15s
  • Down power 10
242628303540455055
Ground (Grab)
  • Melee
  • Reaction: Grabbed
  • Guard: Through
  • Pierces super armor
  • Grants super armor
  • Down power 10
0
Ground (Grab Continuous damage)
  • Melee
  • Reaction: Grabbed (no reaction)
  • Guard: Through
  • Pierces super armor
  • Grants super armor
  • No GP damage
  • Down power 1
7
Ground (Grab throw)
  • Melee
  • Reaction: Strong
  • Guard: Through
  • Pierces super armor
  • Down power 100
8788899092949698100
Ground (Upward Grab throw)
  • Melee
  • Reaction: Strong
  • Guard: Through
  • Pierces super armor
  • Down power 100
100
Ammo222222222
Ammo used per use111111111
Reload time (s)888777776
Reload delay (s)222222222
Penalty reload time (s)141414121212121210
Penalty delay (s)222222222
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+
Tomura Shigaraki Catastrophe

Battle Style 2

Catastrophe

Inflict a type of Decay that spreads between enemies! Launch area damage attacks from afar to drive them into a corner!

  • HP300
  • Released Season 4
  • Location FoundPurchase with a Ticket

1 × Battle Style Ticket

T.U.N.I.N.G.

Quirk Skill α Defense+ Decreases damage taken from Quirk Skill α

Level1234
Value0.990.9850.980.975

Melee Attack Power+ Increases damage dealt for Melee Attacks

Level1234
Value1.011.0151.021.025

Special Tuning Skill

Embrittlement Inflicts Defense DOWN for a set amount of time on opponents you hit with melee attacks. Level up to shorten the time it takes to activate the skill.

Level1234567891011
Value6055504540353025201510
Fixed values
  • Damage the opponent takes ×1.1
  • Lasts 10 s
Skill level

Quirk Skill α

Earth Break

Throw rubble that causes the ground to Decay in a fan shape from the impact point.

Earth Break
Hit
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Down power 100
606264666768697072
Decay
  • Projectile
  • Reaction: Always weak
  • Guard: Nagara
  • Up to 2 hits, every 0.05s
  • Down power 75
  • Object damage ×1.25
303132333435363738
Ammo555555555
Ammo used per use111111111
Reload time (s)2.252.252.251.751.751.751.751.751.25
Reload delay (s)0.50.50.50.50.50.50.50.50.5
Penalty reload time (s)555555555
Penalty delay (s)0.50.50.50.50.50.50.50.50.5
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+

Quirk Skill β

Grudge Shoot

Decays the area where the rubble lands, inflicting Decay on any opponents that are hit. Decay deals damage over time and spreads to other opponents nearby.

Grudge Shoot
Hit
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Applies Spreading decay (11s, value 3 every 1s)
  • Down power 250
  • Object damage ×1.25
505560656769717375
Decay
  • Projectile
  • Reaction: Weak
  • Guard: Nagara
  • Applies Spreading decay (11s, value 3 every 1s)
  • Down power 10
  • Object damage ×2.75
303540404244464850
Ammo222222222
Ammo used per use111111111
Reload time (s)6.56.56.5666665.5
Reload delay (s)111111111
Penalty reload time (s)8.58.58.5888887.5
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+

Quirk Skill γ

Catastrophe

Dash in the aim direction and inflicts Decay on hit. Hold to flip midair and Decay the ground.

Catastrophe
Hit
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Applies Spreading decay (11s, value 3 every 1s)
  • Down power 125
  • Object damage ×1.25
303234363840424445
Dive
  • Melee
  • Reaction: Strong bound
  • Guard: Damage reaction
0
Decay
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Applies Spreading decay (11s, value 3 every 1s)
  • Down power 250
  • Object damage ×2.75
606366707274767880
Ammo222222222
Ammo used per use111111111
Reload time (s)777666665
Reload delay (s)111111111
Penalty reload time (s)999888887
Penalty delay (s)111111111
  • Reload starts on the ground
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+
Tomura Shigaraki Thousand-Hand Break

Battle Style 3

Thousand-Hand Break

Use Aim Mode to scan for enemies through walls! Reduce them to ruin with an indestructible body that has evolved through Super Regeneration!

  • HP300
  • Released Season 14
  • Location FoundObtained from Rolls

In a Roll now: Character Roll: Alternative (S19) Present Mic until

T.U.N.I.N.G.

Quirk Skill α Reload+ Increases reload speed of Quirk Skill α

Level1234
Value1.011.0151.021.025

HP Defense+ Decreases damage taken towards HP

Level1234
Value0.990.9850.980.975

Special Tuning Skill

Hyper Regeneration Break an opponent's Guard to gradually recover GP and HP for a limited time. Level up to increase effect time.

Level1234567891011
Value34567101112131415
Fixed values
  • Cooldown: 20 s
  • Amount restored per tick: 4
Skill level

Quirk Skill α

Thousand-Hand Break

Stretches expanded arms towards aim direction. Pierces through walls to hit opponents on the other side. Delivers area damage attack forward when activated.

During Aim Mode Search
While in Aim Mode, for a set time and only on your own screen, you can look through walls and see the position and HP of enemies within the range of Quirk Skill α.

Thousand-Hand Break
Hit
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Up to 3 hits, every 0.09s
  • Down power 10
  • Object damage ×2
454647484950515253
On start Shockwave
  • Projectile
  • Reaction: Always weak
  • Guard: Damage reaction
  • Up to 2 hits, every 0.12s
  • Down power 100
12
Ammo333444445
Ammo used per use111111111
Reload time (s)222222222
Reload delay (s)333333333
Penalty reload time (s)6.56.56.56.56.56.56.56.56.5
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, No. of Rounds+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, No. of Rounds+

Quirk Skill β

Shake Heaven and Earth

Jump high and cause two shockwaves when striking the ground with gigantified arms.
Activate the attack again while jumping by pressing command.

Shake Heaven and Earth
#1 Shockwave
  • Melee
  • Reaction: Always weak
  • Guard: Damage reaction
  • Down power 10
  • Object damage ×1.8
464850535557596164
#2 Shockwave
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
  • Object damage ×2
788082858789919396
Body collision
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
  • Object damage ×1.7
124128132138142146150154160
Ammo222222222
Ammo used per use111111111
Reload time (s)5.55.55.5555554.5
Reload delay (s)111111111
Penalty reload time (s)999888887
Penalty delay (s)111111111
  • Reload starts on the ground
Quirk Skill Level Up
  1. Lv.2 Damage+
  2. Lv.3 Damage+
  3. Lv.4 Damage+, Reload Speed+, Damage Area+
  4. Lv.5 Damage+
  5. Lv.6 Damage+
  6. Lv.7 Damage+
  7. Lv.8 Damage+
  8. Lv.9 Damage+, Reload Speed+, Damage Area+

Quirk Skill γ

Super Regeneration

Gradually recovers own GP and HP for a set time. Cancel by pressing command again.
While in effect, inflicts Decay on any nearby enemies or any enemy hit by the Quirk Skill.
Landing Quirk Skills α and β as Tomura Shigaraki (Thousand-Hand Break),
and taking damage, extends the effect.

Super Regeneration
Decay
  • Melee
  • Reaction: No reaction
  • Guard: Through
  • Repeating hits, every 1.05s
  • Applies Spreading decay (11s, value 3 every 1s)
  • Object damage ×0
000000000
Ammo100100100100100100100100100
Ammo used per second789101112131415
Reload time (s)0.20.20.20.180.180.180.180.180.16
Reload delay (s)111111111
Penalty reload time (s)131313121212121211
Penalty delay (s)111111111
Quirk Skill Level Up
  1. Lv.2 Effect Time+
  2. Lv.3 Effect Time+
  3. Lv.4 Effect Time+, Reload Speed+, Healing +
  4. Lv.5 Effect Time+
  5. Lv.6 Effect Time+
  6. Lv.7 Effect Time+
  7. Lv.8 Effect Time+
  8. Lv.9 Effect Time+, Reload Speed+, Healing +

Special Action

Collapse hand
Decay buildings in one blow. Opponents hit take damage and their defense decreases.

Special Action
Value
Special
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Applies Decay (8s)
  • Down power 200
  • Object damage ×10000
80
Ammo2
Ammo used per use1
Reload time (s)5
Reload delay (s)0.5
Penalty reload time (s)8
Penalty delay (s)0.5
  • Reload starts on the ground

Melee

Attacks that do not level up.
Melee
Value
Ground Melee 1
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 100
  • Object damage ×1.25
20
Ground Melee 2
  • Melee
  • Reaction: Always weak
  • Guard: Whole
  • Down power 100
  • Object damage ×1.25
30
Ground Melee 3
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 500
  • Object damage ×1.5
70
Air Melee 1
  • Melee
  • Reaction: Strong
  • Guard: Whole
  • Down power 250
  • Object damage ×1.25
60
Finisher
  • Melee
  • Reaction: Strong
  • Guard: Strong
  • Down power 100
100
Aim search
  • Reaction: No reaction
  • Guard: Through
  • Applies Location revealed (0.25s, value 3 every 1s)
  • Object damage ×0
0

Stats & movement

Same for every Battle Style, except HP.

Body

HP Original
300
HP Catastrophe
300
HP Thousand-Hand Break
300
Guard Points (GP)
250
Armor
100
Down gauge
500
Freeze gauge
100
Shock gauge
100
Guard break rate
1
Damage taken rate
1
Damage taken rate (special)
1
Body size
L

Run

Top speed
650
Start speed
450
Time to top speed (s)
0.4
Stop time (s)
0.3

Dash

Top speed
1050
Start speed
850
Time to top speed (s)
4
Stop time (s)
0.25

Jump

Height (standing)
300
Rise time (s)
0.25
Height (moving)
150
Rise time, moving (s)
0.15
Forward speed, start
800
Forward speed, end
700

Wall

Wall run top speed
700
Wall run start speed
50
Time to top speed (s)
0.4
Wall jump height
250
Wall jump speed, start
600
Wall jump speed, end
500

Dodge

End speed
1000
Start speed
900
Invincible time (s)
0.3

Other

Move rate while aiming
0.6
Move rate while crouching
0.6
Landing lag from height
500
Longest landing lag from height
2000
Landing lag, shortest (s)
0.2
Landing lag, longest (s)
0.4
Finisher time (s)
3
Aim assist distance
5000

Speeds, heights and distances are in game units (Unreal units: 100 = 1 metre), speeds per second.

Projectiles

23 entries
Lifetime and range of every projectile, hitbox and effect this character spawns
Internal nameLifetime (s)Max distance
Cracks 3.5 no limit
Cracks Range 5 no limit
Unique3 5 no limit
Unique3 Grab 5 no limit
v1 Unique1 Stance 0.81 no limit
Unique1 1 5 8000
Unique1 1 Child 0.28 no limit
v1 Unique2 1.6 no limit
v1 Unique2 Child 2.5 no limit
v1 Unique2 Child Crack 1.2 no limit
Unique3 1 999 no limit
Unique3 1 Child 0.65 no limit
Special 0.15 no limit
Unique1 2 5 10000
Unique1 2 Impact 1 10000
Unique2 2 0.1 99999
Unique2 2 Second Impact 0.1 99999
Unique2 2 Body until it hits 99999
Unique2 2 Ground Decal until it hits 99999
Unique3 2 until it hits 10000
Unique3 2 Direct INFECTIONDECAY SORCE 0.2 10000
Unique2 2 Target Location until it hits 99999
Aiming Search 0.2 10000

Where two numbers are shown, the first is skill level 1 and the second the highest level. Names are the developers'.

Costumes

60 released

Emotes

13 released

Voice lines

14 released

About these numbers

  • Damage, GP damage, down power, ammo and reload values are the game server's balance data for the current version. They are base values, before role bonuses, T.U.N.I.N.G. and the target's damage taken rate.
  • A highlighted cell changed from the level before it. Pick a level with the level buttons to follow one column.
  • Penalty reload values are the ones stored for a magazine that has been emptied. A skill with 1 ammo empties on every use.
  • Reaction and Guard are the game's internal names for how a hit moves the target and how it interacts with guarding. They are shown as named in the game files.
  • Hover a row name to see the field or the original Japanese part name it comes from.

Tomura Shigaraki GUI assets

Face icons 7

Battle Style 12

Quirk Skill 11

Special Tuning Skill 3

Costumes 198

Emotes 39

Emblems 6

Loading 1

Click an image to open the file at full size.